2: Short: Ineffective in wide open areas.You might miss shots in more wide-open areas, but not to the degree that it's worthless outside of close quarters combat. 3: Mid-Short: This weapon has decent accuracy.Struggles at the longest of ranges, but efficient for the majority of combat situations. 4: Medium: This weapon has fairly good accuracy.5: Long: This weapon has near-pinpoint accuracy, and is likely to get kills from across long distances.This leaves out the occasional headshot from across the map with a shotgun, though distances where you are still likely to get headshots with shotguns are counted within their effective range. Or a whole shaker's worth, if you need to.Ī measure of the distance within which you are likely to get kills without unnecessary ammo expenditure. This will rate every weapon on a 1 to 5 scale on Effective Range, Magazine Size, Rate of Fire, Damage, and General Usefulness.ĭo note that these ratings align with my own opinion and playstyle, so take them with a grain of salt. : Added random tips and edited some parts again. : Added the FMP G3S after finally getting to take it for a spin. Most of the images, as well as some tidbits of information, are taken from Maksus' beginner's guide, which is a far better resource if you want general gameplay tips. So the PT92 will appear under chapter 1, the Micro 9mm will appear under chapter 2, and so on. The guide will be sorted depending on in which chapter the weapon first appears. Since I enjoy planning ahead (in video games, not in real life) and am a massive ♥♥♥♥♥♥♥ dork, I ended up writing a whole guide on weapon selection. This makes picking your weapons before getting into a fight a lot more important. A must buy for third person and action game fans.One of Max Payne 3's biggest departures from its predecessors is the introduction of a limited arsenal, in which Max is limited to the amount of weapons he can realistically carry instead of carrying a whole armory's worth of weapons in his jacket. Meaty with single and multi player content that is overflowing with quality. Conclusion- a great game.good value for a game that is released these days. A small free roaming environment similar to the Rockstar's game the Warriors would have been a good idea too. The almost cut scenes which cant be skipped mostly can be an irritation for the player as you just want to get into the game ASAP at least on second and third play through. Minor glitches even in the single player version. Seriously Rockstar should have considered this mode which throws unlimited enemies to the player. ![]() Multi-player has not been a category i ventured into much but it is definite to keep you playing over and over again for a good time. Apart from this the variety of levels is beautiful and something only you can expect Rockstar to pull off. The tech used to make the game is good so the enemies don't really do the same things on each play through. A decently lengthy campaign that is well done and will keep you coming back for a few more spins on varying difficulties. Just remember control of Max is smooth and once this clicks with the gamer the game begins to shine. Its all about keeping the flow and maintaining a good and perfect improvisation for each situation. The added cover system is only a small getaway from the frantic firefights. ![]() The game- Graphically great tagged with great game play that does not get old and fantastic sound shows the overflowing quality of this product in the single player campaign. A good story line that is not bad at all. Putting the player in his shoes psychologically is what Rockstar does and it does a good job at that. Max is cynical and the story can take you to certain points where feel he is a little too depressed but then again this is Max Payne. Exactly what you would expect from the typical Dan Houser style of writing video game scripts. Story- A good effort put out by the Rockstar team. Splitting the review into 2 parts as I choose to review games based on the immersion and indeed game play. ![]() Fresh and improvising upon the existing game this is indeed the king of third person action games. Picking up the franchise from game developers Remedy, A Rockstar studios collaboration puts out just what old fans have expected from a Max Payne game. After a long wait the gaming mascot of action games has returned.
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